2018 was a busy year for the Virtual Reality (VR) hardware industry especially stand-alone VR headsets gaining higher popularity. These VR devices offer unique experiences with the emphasis on “practicality” and are looking to drive the market even during the next year. Let’s dive in to learn more about some VR trends that we can pay attention to in the year 2019.
Use of VR experience has expanded beyond movies and games
Some of the most popular consumer VR accessories in the year 2018 would have been Oculus Go mobile headset and Lenovo Mirage Solo VR headset. Oculus also has various other products in the VR domain and its latest self-contain “Oculus Quest” VR headset will be launched in the market soon. The increase in demand of VR accessories was attributed by the expansion of VR video games or movies, but now it is spreading due to social platforms with online interaction that are now a major part of this digital age.
It is becoming common for consumers to own VR headsets. We feel that VR has become a popular frame in the field of communication and this is quite likely to grow exponentially along the next couple of years.
【Part 1】Comes with 6DoF enabling realistic VR experience
Scheduled to be released in 2019
The Oculus Quest is a stand-alone VR headset that is supported by Android OS and can be set up easily for different uses. This incredible VR headset is incorporated with 6DoF (Degrees Of Freedom) tracking that allow back and forth, left and right, up and down movements, and has excellent controllers that reflects the movements of the user instantly.
SPEC ● OS: Android ● Resolution: 1600×1440×2 ● Storage: 64GB ● Tracking: 6DoF ● Controller: 2 ● Refresh rate: 72Hz
A hit in 2018!
Oculus Go 32GB
23,800 yen ($ 216.36)
The Oculus Go starts at a very reasonable price considering its advanced features and convenience of use without the need to connect to a PC or game machine. It corresponds to 3DoF that allows movement of the head in three directions and it comes with a single controller. More than 1,000 applications are available to fully utilize this VR headset.
【Part 2】 Next-generation “VR conference” that enables working from remote locations
Remote work is on the rise and has been adopted by many companies over the course of the years. Nowadays, VR conferencing encourages remote work culture and enables participants to interact with one another using an avatar, allowing the participants to concentrate completely on the discussion at the comfort of their home.
NEUTRANS BIZ (※)
NEUTRANS BIZ offers VR conference system for business where participants can connect in the VR space. Using avatars, participants can communicate with such realistic sensation including facial movements and hand gestures. Visual images and 3D materials can also be shared in the VR space.
※ NEUTRANS BIZ charges 10,800 yen ($98.18) per month per license. The minimum number of subscription is 5 licenses for a contract period of 6 months. An additional initial set up fee of 1,080,000 yen ($ 9818.18) is required which includes 2 sets of VR equipment.
【VR Experience Tester】
Yuya Tamatsukuri, editor for GetNavi web
Mr Tamatsukuri experienced one of the VR conferences using Oculus Go. Since interactions were conveyed by the movement of the avatar, the quality was not in the least inferior to videoconferencing in the amount of information that is necessary for communication. He said that even in the discussion places such as brainstorming, the presence will be fully transmitted.
The use of VR in the entertainment industry is also predicted to rise. VR platform “cluster” has held many events where participating avatars gather within a VR space, enjoying live music and interacting with the virtual talent.
Kaguya Luna LIVE @ Zepp VR
Virtual live music was held in the Zepp VR space on August 31, 2018 where popular VTuber “Kaguya Luna” performed her first live concert. The cost per ticket was 5,000 yen ($ 45.45) and they were sold out immediately.